Inputs¶
To check whether a key or a button is pressed you can use the pressed
/ typed
methods of Game
.
The mouse is tested with the mouse_pressed
and mouse_typed
methods.
To retrieve or set the mouse position, use the Mouse.pos
static property.
The name of the input can be in upper or lower case, here is a list of all inputs :
Keys¶
Used for the keyboard.
Letters :
- a
- b
- c
- d
- e
- f
- g
- h
- i
- j
- k
- l
- m
- n
- o
- p
- q
- r
- s
- t
- u
- v
- w
- x
- y
- z
Digits :
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
Arrows :
- left
- up
- right
- down
Functions :
- f1
- f2
- f3
- f4
- f5
- f6
- f7
- f8
- f9
- f10
- f11
- f12
- f13
- f14
- f15
Specials :
- space
- escape
- enter
- delete
- shift
- alt
- control
- tab